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Just curious if you have any tips for Sketchup design. I have made a couple of models, then ported them to Pepakura. Only, it blows them apart into the tiniest pieces. I have done everything I can think of to reduce face counts in my model, but I get the same results. :/
If you can't unfold something in your head without having to break it up into very tiny pieces, Pepakura won't be able too either. ;o)
So make sure your 3D model isn't made out of tiny pieces; try to simplify the shapes so you can get the same effect, but with fewer and bigger pieces.
It's up to you how far you want to go with that, of course! ;o)
One thing about SketchUp, is that it was made so that everybody can use it, without having to worry about faces/polygons, vertices and so on.
But Pepakura is based on those polygons, so it breaks up those complex shapes into their polygons again.
And that can cause some weird glitches if your shape is *too* complex, because if everything isn't perfect, Pepakura will have trouble breaking it up into polygons agains, and will make separate parts of shapes that you wanted to keep together...
A common mistake is that in SketchUp, on two adjoining faces, one of them is inside out (in SketchUp, by default, the frontside is white/cream and the backside is blue-ish).
Pepakura Designer can't connect the backside of the paper with the frontside on one and the same part of course, so again it will see them as two seperate parts when you might have meant them to be one...
So it's important to make sure everything is joined properly in the 3D model, but that's true for all 3D software of course: Pepakura Designer can only unfold what you feed it. ;o)
A lot of it is just a matter of experience, but you don't have to be a 3D wizkid to make a paper model. ;o)
So keep building paper models and keep playing around in SketchUp and Pepakura Designer and if you want to see what kind of things you can do in SketchUp, don't hesitate to look online: [link]
And of course: have fun! ;o)
Maybe he uses his pistol to hit people with...? ;o)